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This just in...ToTheGame has a hot preview of CD Projekt's upcoming "The Witcher"...
The world of Andrzej Sapkowski is a fantasy world filled with your common elements. However, there are certain distinctions that should be noted. Trying to create a compelling story, the world of The Witcher is populated by believable characters. The distinction between good and evil is less clear, and the choices you make affect the storyline. With a reputation system in place there are three possible endings. There are no good or bad choices, just different alternatives. There was one example of a necromancer who is looking for help. In return, the necromancer, (who, by the way isn’t some sort of lich looking stereotype that we’ve all grown accustomed to) will give you a quest item you need to advance. You can either choose to help the poor guy or slay him in his tracks. Much like NWN had choices based on good and evil, so does The Witcher.
Sounds like a plan to me:-) |
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