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Beltion: Beyond Ritual Announced

Posted by Dhruin @ Friday - June 09, 2006 - 08:07 -
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| Game Info | Screenshots
I have the feeling our friends at CRPG.ru have pointed this one out before but it has hit the radar with an English product page...Beltion: Beyond Ritual is an action/RPG from Ukrainian developer Rostok-Games:
Beltion: Beyond Ritual in a nonlinear third-person view Action/RPG game with the branching system of complementary quests. The game is being developed for PC platform only.

The game is oriented on audience of 13-18 and older. The game should be specially attractive to the fans of medieval fantasy setting due to original art style concept combined with accustomed genre and setting canons.

We don’t use any trademarks or other property that should be licensed.

USP – unique selling points
  • Literary and artistic constituents of the game world of our own design
  • Non-traditional interpretation of artistic genre and setting canons
  • Four independent systems of combat interaction, with possibility of combination
  • Original main character: a necromancer priest
  • A role-playing system of own design
  • Original stylization of characters, weapons, equipment and locations
  • Unique character development system using four types of human personality – sanguine, choleric, melancholic and phlegmatic, that allows the player to act in a most comfortable way
  • Different solutions for problems – by communication, combat or magic
  • More than three dozens of weapon types – swords, sabers, axes, hammers, clubs, halberds, spears, numerous crossbows. All variations with different combat specifications
  • Wide range of Death Magic spells, including the variety of undead summoning
  • Possibility of covert enemy liquidation in “stealth” type actions
  • Different endings dependant on the manner of play
Approximate playing time is about 60 hours

Game description

The player is completely free to choose what to do in the game world. He can fight, trade, communicate with the Beltion inhabitants, accomplish quests given by them, develop his own character, fulfill different rituals of Gods and Powers who inhabit the game world.

The player will be able to visit countries and cities of Beltion continent, meet different characters of several races, gather interesting information about their everyday life by reading books, taking part in conversations, watching ingame movies. The persons player cam meet differ not only by racial belonging, but also by social levels, from high-ranking officials and rulers to beggars, vagabonds and rogues. Sometimes a clever dialogue will gain him more than a fight. Due to the possibility of trade, the player is able to sell items he gathered to buy new armour, weapons, magic items and ritual objects.
There's more than I can reasonably post here so head over for the rest and check out some screens on the Russian site.
Source: Blue's
 
 
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