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SirBruce posted a long and informative preview of Ultima X: Odyssey at the UXO Stratics messageboards.
Here is a snip:
Each quest will be crafted and are expected to range from simple 20 minute FedEx missions to long multi-hour epics. Each is hand-crafted (though tailored to your level and skills) and is designed to make you feel like the traditional CRPG hero, making the decisions and choosing your destiny. EA says that many of the quests will be deep, with multiple branches, multiple choices, and interlocking with other quests. This will require a lot of work to do, but with the powerful scripting capabilities of the Unreal engine, they claim is actually takes more time to conceive and write up a quest than it does to actually script it into the game. | Source: UXO Stratics |
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