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Hellgate Guru has a Q&A with Flagship's Community Manager Ivan Sulic (useless triva: Ivan used to head up PS2.IGN) answering community questions:18. One of the goals Guild Wars had when making instances of the world was to make the environments more interactive and fun to play in. In Hellgate I have read interviews that says that there will be random generated events while playing the game; such as a NPC's wanting help from a demon attack and such. Can you tell us more about these different kinds of events, will there be events that affect the environment? Like for example pushing a button and a cannon will shoot through the wall making a way for the character or the character have to place explosives on a bridge before masses of demons rushes over it.
We do have emergent events planned. Most that I've seen revolve around assisting spontaneously generated NPCs unattached to assigned quests or tasks... Players may stumble upon a group of struggling survivors and provide escort, or they may help fend off an attack, or they may seek out a lost child. It's all that sort of thing. We don't have any environment interactions planned, however. |
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