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There is an interview with members from the Gorasul team, a nice CRPG that has already been released in Germany and is awaiting release in the rest of the world. Here's a snip:
. Gorasul will offer gamers the chance to focus their efforts and skills on particular attributes. Is this akin to a class system (mage, warrior, etc…)? Once you start a character on a certain path, or set of attributes to focus on, will you be able to change your focus later? Depending on your skill choices, will gameplay be affected or the plot altered?
In Gorasul has both -- a class system and the ability to increase particular attributes. You choose your class at the start of the game, but can't change it afterwards. You can spend additional attribute points after any level up to improve your character in certain aspects.
Though you can change your focus at any time, your warrior never becomes the best mage, and your mage never will be a master swordsman. The influence of the class you choose at the beginning remains throughout the game. However, with additional attribute points, you can give the characters a new emphasis or round out their abilities.
We at Silver Style choose this character system because we like the flexibility it offers the player. |
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