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Sorcerer's Place has kindly been collecting 'Dragon Age' forum highlights as usual. Brendon Holmes talks about spellcasting and toolsets:There are no concrete public specifications on the scripting language yet.
I wanted us to release some scripting documentation a while ago, but as it turns out - we're not very close to being ready for that sort of thing yet.
Syntactically it will most likely be similar to NWScript, we're still discussing some of the aspects of the language though.
There are a bunch of nifty little things we'd like to include in the language that haven't really been hammered out yet. ...and David Gaider is quite frank, as usual:That sounds about right. You're not going to get much real innovation from a company of our size... a little, perhaps, but that will probably still fall within the category of pretty safe refinements. True innovation is going to come from smaller, hungrier developers who have little to lose.
You'd think that once a large developer was able to provide some level of funding for its own projects it would be able to split its time between "safe" A-list projects and smaller, riskier fare that is more different... but that's just not how the industry works, I'm afraid, so long as publishers hold the reins. I wish more devs would just lay it straight out. |
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