RPGDot Network    
   

 
 
Sphere
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Dungeon Lords patch news

(PC: Single- & Multi-Player RPG) | Posted by Garrett @ Saturday - May 28, 2005 - 09:08 -
Top
| Game Info | Rate this game | Homepage | Screenshots
GameBanshee reports about a post Heuristic Park's Charles "CHUK22" Vinson has made on the DL-Typhoon boards:
Update 2 should be up soon... been fixing some critical issues.

Notably fixing timing with Elderon and Morgus and the doors they pass through to keep them from getting stuck. Some machines experiencing specific framerates in those areas can cause problems with the timing. This has been fixed.

Also, the anomaly which sometimes causes the messenger at the Unholy Arc to not arrive has been fixed.

Other changes:

Helmet and other inventory bug fixes:

More spell availability functionality fixes.
Junk Inventory has been implemented (and new balancing economy wise based on that)

alot of other miscellaneous fixes....

Update 3 is planned to contain automap functionality and character customization.

These heavy issues have to be addressed all at once, as they create compatability issues with earlier savegames/multiplayer versions.

will try to keep you updated as I get more information...
Source: GameBanshee
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.