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Dungeon Lords: Review @ Gamers Hell

(PC: Single- & Multi-Player RPG) | Posted by Dhruin @ Friday - May 13, 2005 - 00:46 -
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Gamers Hell has posted a caustic review of D.W. Bradley's 'Dungeon Lords'. The score is 4/10 and the intro sets the tone:
A forum member on Dungeon Lord's official website posted a subject “I have only one suggestion for the game” that when clicked on gave the message “Finish it before shipping it.” So simple, yet so true. Dungeon Lords is probably the least finished game to ever be shipped for PC, excepting Battlecruiser 3000 AD, a title that will probably hold the honour for as long as PC gaming exists. Very few features in Dungeon Lords work, and the few that do, work poorly. It's quite sad, too, because underneath the ancient technology, thousands of bugs, flawed combat system, long load times, pathetic AI, poor performance, dated graphics, promised features that have gone missing, and a complete, total, and savage disregard for PC gamers as a group, there is a fun game in here, simply because it's an RPG designed by someone who loves a good dungeon crawl. I'll give him one thing: D.W. Bradley's games have been consistent. They've been consistently buggy headache machines built on dated tech that possess great character customization and tons of extended dungeon crawling for the dice tossing dragon slayer. Dungeon Lords is no different, it's just got better character customization, more dungeon crawling, and more bugs and missing features than you've ever seen in your life. I'm a huge fan of Bradley's past work, but this is just too much: After this travesty, his reputation is gone.
 
 
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