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Thanks to ActionTrip who let us know they have an interview with Obsidian's Ferret Baudoin and Tony Evans on NWN2. Here's a snippet:AT: Neverwinter Nights gave players an opportunity to take many different paths as they progressed through the main single-player campaign. Does NWN 2 follow the same principle, or are you taking a more linear approach in terms of story telling?
Tony Evans: The Neverwinter Nights 2 campaign is replete with branching paths, expansive areas to explore and hidden secrets to uncover, which makes for a lot of replay value. The campaign is just linear enough to allow us to tell an epic story, but packed with enough optional content to keep players coming back for more. Playing through the Neverwinter Nights 2 campaign will leave the player satisfied, but not inundated and drowning in a sea of meaningless choices. |
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