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Morrowind Q&A with Todd Howard

(PC: Single-Player RPG) | Posted by Rendelius @ Monday - March 04, 2002 - 09:54 -
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PC Games Central has an interview with Todd Howard on Bethesda Softworks' upcoming RPG Morrowind. Here's an iteresting snippet:
    Q: About how long should the game take to complete, and how nonlinear is the game itself? Will people be able to play it two different times and have different experiences/endings?

    Well, it's a little hard to say how long the main quest takes to complete. It depends on how much stuff you do off the main quest. It may sound easy enough, but there's so much stuff going on around you that you start to get curious. I wonder who killed that guy? I wonder what's in that ruin? Before you know it, you've become embroiled in half a dozen things and you're having too much fun to notice you aren't working on the main quest. So, anywhere from 50 hours to hundreds of hours.

    Plus, the game itself doesn't end. Even after you finish the main quest, you can continue playing the game and experiencing new things. With the plugins that will be available using the TES Construction Set, you'll be able to experience entire games within your game of Morrowind. One guy is doing his version of the entire game of Ultima Underworld, and will release it as a plugin. So you can play almost an entirely seperate game he's created within your existing game. The possibilities are endless.

    As far as it being a different experience, if you play the game several times as different character types, you're gameplay experience will definitely change. There's only one "ending" to the main quest, but many ways to get there.
 
 
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