Society of Gamers talks with Chris Klug, Creative Director of Stargate Worlds, about his upcoming MMO.On Friday, May 12th, the final day of E3 2006, I got the opportunity to sit down and chat with Chris Klug, Creative Director of Stargate Worlds.
To start things off I asked about instances. Chris explained that they would use instances only when they needed to control the flow of the game, with most zones being largely open. The missions themselves will be structured to mirror a TV episode, and will include segments of combat, exploration, research and scientific work. More... |