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The Death of an Online Game

Posted by Myrthos @ Thursday - August 16, 2001 - 15:38 -
Top
Over on Gamesrifts a new Community Commentary from Paradox_Equation can be spotted. It's about the downward spiral online games are in, featuring Ultima Online.
    In Ultima Online, I achieved a point some people have achieved as well. A point where you know, that you can do anything with time, with practice, with the resources. A point where you are confident that no one person will ever defeat you without capitalizing on some illegal trick or breaking the game with the cheesy skill/tactic of the month. This is becoming the hero, this is the greatest achievement any player can hope for, and any player who wants it enough will achieve it. This is the greatest achievement of the game. Of any online game. Letting players become true heroes.

    The changes being made to UO are killing its vision. The experience is cheapening for many, even while it improves for many others. Its old spirit has died and something weaker has replaced it. I looked at it, and I realized that it was no longer the game I bought three years ago. So I quit.
As the story is labeled 'part1' I guess there will be a 2 as well some day...
 
 
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