Downunder GameSpot has conducted an interview with John De Margheriti from game developer MicroForté who produced and released Fallout: Tactics (FOT) earlier this year. If you want to find out about the company, FOT, what happened to its sequel, their upcoming projects, future plans and much more, head on over to get the know.
Here's an interesting snip:GS: I saw the demonstration today, and it looks graphically very impressive, it seemed really fast to dynamically render the environment. Could you just give us a brief outline of Citizen Zero?
JD: Well I'm not the designer for Citizen Zero, but just briefly, Citizen Zero is a futuristic product. It's based in the future, it's got multiple races, it's sort of a penal colony, in a place called Neo-Eden. As a game, it's got some Australiana feel, you're basically on this planet, which is a prison planet, and you discover that something else is really going on. And you are a citizen of that planet, and you're zero. You're memory's been scrubbed. There's all sorts of things that have been done to you. I won't go into too much, because there's some interesting stuff and you should probably look at the official materials, but it's got some interesting ideas, and we're working on that systematically. But you've got to realise that we haven't signed up yet with any publisher. We haven't been signed, It's a work in progress.
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