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Divine Divinity: Skeleton
Monster Gallery
Myrthos,
2002-08-15
Adventurers have always loved new adventures
and new exciting times. Most of them died by the hand of a
monster, bigger, stronger or even smarter than the adventurer.
From those that survived many tales could be heard and many
of those tales have been listed in the Rivellon Book of Monsters,
of which we bring you an excerpt today.
Skeletons
Once they were beings of flesh and blood, once they might
even have been nice. But now the blood has dried up, their
veins have vanished and the flesh has been eaten away from
their bones. They should have been death and buried. However,
by some mysterious force they are able to roam again in the
darkness of their catacombs. Killing everything that comes
their way. When you encounter them make sure to look around
as they rarely walk alone. Be prepared for more coming your
way, once you killed the first one.
You will soon find out that there are not only many skeletons,
but also that there are different ones. Not only is there
a hierarchy in skeletons, with the bigger ones on top, but
also the skeletons in one place are not necessarily the same
as in another. Reports from adventurers have taught us that
there are at least 3 distinct groups of skeletons, each with
their own hierarchy, pros and cons.
The Skeletal
The first group of skeletons are the skeletal. Compared to
the other groups they can be considered to be the weakest.
One place you will encounter them frequently are the catacombs
of Aleroth While descending through the catacombs you will
notice that the opposition gets stronger and harder to kill
the further you descent.
Notes from adventurers have taught us that you might encounter
the following different skeletals, although one never knows
if the notes describing other skeletals are not lost somewhere......
- Skeletal Warrior
The warriors are melee fighters, the easiest of all skeletons.
They wield their blunt club-like weapons and come straight
for you, without caring much for their existence or yours
for that matter. They will nearly always come in packs.
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skeletal warrior video (172K, DivX) |
- Skeletal Archer
The archers are just as weak (or strong) as the warriors.
The difference between them is that they try to kill you
from a distance with their bows. As such they pose a greater
threat than the warriors because you will have to dodge
their arrows first before you get close enough to kill them.
On the other hand, you can always shoot back, if you happen
to be carrying a bow as well.
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skeletal archer video (224K, DivX) |
- Skeletal Guardian
Rising high above the warriors and archers is the skeletal
guardian. Besides being bigger and stronger the guardian
also wields a fiercely looking axe. There have been reports
of these axes being magical and doing extra spiritual damage,
so you better stay away from them if you can. Luckily They
tend to guard alone and you will not have to deal with many
of them at the same time. However, where there is a guardian,
there are also warriors and archers.
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skeletal guardian video (274K, DivX) |
- Skeletal Conjurer
You will immediately notice that you encounter a conjurer.
Not only do they have wings, but they also start summoning
other skeletals the moment they see you. If you don't try
to take them out first you will find yourself surrounded
by real and summoned warriors and archers, so you better
try and prevent that.
|
skeletal conjurer video
(437K, DivX) |
- Skeletal Lord
The fiercest of all skeletals is the skeletal lord.
Those adventurers who survived them had tales about them
being bigger and tougher than any other skeletal and about
the fireballs they magically hurdle towards you. Even though
the skeletal lord tends to be a loner, most adventurers
rather face a group of warriors and archers than a single
skeletal lord.
|
skeletal lord video
(304K, DivX) |
Advice for the adventurer
As skeletals don't have any flesh, veins or intestines, it's
useless to try and poison them. It just doesn't work, just
like spiritual damage has no influence on these mindless creatures.
What does work is making a bolt of lightning coming their
way. Some of them can't even stand a bolt of fire very well.
These boney figures quickly collapse when they are hit by
either one of those.
Also be aware that the skeletals don't have any additional
armor, so they are not so hard to hit actually, but especially
the skeletals higher up the hierarchy can stand a lot more
damage and inflict a lot more
The Steel Skeletons
Rumor has it that in one of the abbeys in Alleroth a far more
dangerous breed of skeletons roam the area. Although they
appear to have similar hierarchy, with warriors, archers,
guardians, conjurers and lords, they are different in many
other ways. One of those differences is that these skeletons
have their bones hardened by steel. Nobody really knows how
that is possible, the reports are contradicting themselves
on this matter, it might just be that they have been knights
in a previous life and that their steel armor from the days
that they were still walking above the ground has somehow
mixed with their bones. It all remains to be speculation though.
|
steel skeleton video
(537K, DivX) |
Advice for the adventurer
What we do know is that the steel skeletons are not so easy
to kill as the skeletals. Not only does their steel protect
them much better from your weapons but it also protects them
from any fire spell you throw at them. On the other hand the
steel also seems to act as a conductor for electricity, so
if you happen to have some lightning spells handy then you
will see they are dropping much quicker.
But like all skeletons, poison and any spiritual damage remains
nearly without effects, so don't bother with those.
Oh...and beware of the archers, they like to turn their arrows
on fire. It becomes real messy when one of those hits you
and your clothes start to burn.
The Infernal Skeletons
Only a few reports are known on these skeletons, what is known
leads to belief that they are a very dangerous bunch and only
a few adventurers actually managed to survive them. It's unknown
how many different infernal skeletons there are but there
have been reports of warriors, guardians, conjurers and lords.
We might never find out if there are any more than these.
Like their name implies, they really love fire and as such
can't be harmed by it either. Anytime they are able to hit
you, they will try to set you on fire as well, some protection
for that might be wise. As far as protection goes, the infernal
skeletons are not carrying any armor, but are very fast, so
they manage to dodge your attacks far better than the other
skeletons and armor would only slow them down.
|
steel skeleton video
(643K, DivX) |
Advice for the adventurer
What it boils down to is that they are harder to hit, harder
to kill and they hurt you a lot more than any other skeleton
will. They aren't even as vulnerable to lightning as the steel
skeletons are, not to mention that they still are just as
resistant to poison and spiritual damages like all skeletons.
You better avoid meeting them, but if you can't, be sure to
pack those healing potions or you might end up as the one
lying on the ground.
None of the videos have any relevant sound.
All videos are in DivX 5 format. If you don't have, it get
it here.
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