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ActionTrip takes a look at Warhammer: Age of Reckoning-This time around, the game itself primarily centers on Player vs. Player as well as Realm vs. Realm combat. One of the key features is to allow players to enter the fray from the get go. Basically, this means each player is given the opportunity to engage in combat with other players right at the beginning of the game, as opposed to the exhausted concept of marching into rat-infested sewers or dungeons in order to gain experience. Although PvE (or, Player vs. Environment) will also be essential, the game's true potential lies in RvR and PvP battles. Well, that's good to know, since well-balanced PvP is usually the defining characteristic of any half-way decent MMORPG (that's what they keep telling me, anyways). Even though Age of Reckoning is mostly PvP oriented, those of you who prefer to fight on your own, are always welcome to take part in PvE-related quests. Some of these quests are group quests, while others can be soloed. These often involve a few assignments that can either lead to considerable cash rewards or additional experience points. For example, in a particular quest you are required to snatch the enemy's battle plans. Later on, you can decide whether or not to hand the plans over the general, in which case you are awarded with additional experience, or to sell them to a rival spy (i.e. you get a cash reward for your trouble). |
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