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The english version of an Arx Fatalis 2 interview with Raphael Colantonio is online now at the italian site RPG Player. Here's an excerpt:
RPGPlayer: Some complained about the fact that Arx Fatalis 1 was a bit too hard for the average player, especially for some puzzles. In Arx Fatalis 2 will you keep the same level of difficulty or will you reconsider it?
Colantonio: "I think it’s true that the game showed some difficulty but we didn’t have the time to test and balance the final release. The x-box version will be more friendly to the average player, as I said before. Another fault in Arx Fatalis 1 was that the missions were not too clear and some players did not understand what they had to do to go on. This time we will make the purposes of the game more clear. We also will allow the players to complete the missions in many different ways, according to what they prefer, a more tactical or direct strategy. So the game will follow the style of the player, and it will seem more real." Some nice info to be found in there, so check it out. |
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