RPGDot Network    
   

 
 
Ultima Online - The Third Dawn
Display full image
Pic of the moment
More
pics from the gallery
 
 

Site Navigation

Main
   News
   Forums

Games
   Games Database
   Top 100
   Release List
   Support Files

Features
   Reviews
   Previews
   Interviews
   Editorials
   Diaries
   Misc

Download
   Gallery
   Music
   Screenshots
   Videos

Miscellaneous
   Staff Members
   Privacy Statement


 
Still Life (Xbox): Review @ Gamershell

(PC: Adventures) | Posted by Kristophe @ Sunday - June 26, 2005 - 12:33 -
Top
| Game Info | Rate this game | Homepage | Screenshots
Gamershell' Stevie Smith reveals their rather caustic critique for the Xbox version of Microids' adventure-thriller, Still Life - for which Stevie gives it an overall 5 out of 10 rating...

The fault lies not with the control interface, which is bread and butter point-and-click fair, but rather with the actual level of immersion that players can expect to participate within. The game’s narrative may well be interesting to observe as it plays out, but that interest quickly becomes stagnant disappointment as the game offers players nothing more than nudging the story forward with clicks of the right and left shoulder buttons. There are no defining plot choices to be made here, and no dialogue selections in order to guide conversations. Interacting with extraneous characters emerges as little more than uncovering linear information before moving on to the next set piece or embarking on a retrieval quest. It isn’t long before the dulling sensation of being a spectator in a fractured movie begins to deaden hopes of Still Life becoming anything more than a point A-to-point B intrusion of your game time.
 
 
All original content of this site is copyrighted by RPGWatch. Copying or reproducing of any part of this site is strictly prohibited. Taking anything from this site without authorisation will be considered stealing and we'll be forced to visit you and jump on your legs until you give it back.