Gamespy have interviewed Gene Emery about his audio work in Fallout: Brotherhood of Steel:We do have ambience, and again I'd love to be able to talk about it right now, who we have going for the ambient music. It's always going to be the ambienent stuff that's present in the game, something that moves you through the game. But in terms of the boss fights and continuity of this game, it's going to be basically metal. And since it's an action-oriented game, this is a decision we made early on. And, like I said, we've got some really big names that are going to be on this game. It fits really well. |