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The RPGvault continues its series of interviews with the fine folks from Codemasters who are hard at work on their MMORPG Dragon Empires.
Here's an interesting part about PvP (player vs. player):Jonric: What were the primary considerations that led to the decision to prioritize PvP?
Mark Zechiel: PvP has been our priority for a few reasons. First, we think it leads to exciting play because of the challenges it offers to competitive gamers and because of the increase in social and political intrigue. Second, it provides an important base for our group and clan based systems. And last, it naturally demands attention because of the increased difficulty in achieving balance between players. |
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