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RPGVault received this press info about mod support for Dungeon Siege:
Microsoft and Discreet Sign Second Multi-Title Agreement to Build gmax game packs: Dungeon Siege Next in Line
Game players will be able to create, modify and share personal game content for an all-new gaming experience
San Francisco, CA -- August 20, 2001 - Discreet, a division of Autodesk, Inc. (Nasdaq: ADSK), announced today that it has signed a second licensing agreement with Microsoft Corp. (Nasdaq: MSFT) to create, publish and distribute Discreet gmax game packs for multiple Microsoft game titles. The highly anticipated epic role-playing game (RPG) Dungeon Siege, developed by Gas Powered Games, is the next confirmed title to be published by Microsoft to include support for gmax, and is scheduled for delivery in 2002.
“This is the support that mod makers have been waiting for! Discreet gmax gives people the ability to create cool new characters, outrageous weapons and fantastic new landscapes to be used with Dungeon Siege, our new action RPG,” said Chris Taylor, president of Gas Powered Games. “By combining the power of gmax with our Siege Editor, hard-core gamers and the Dungeon Siege mod community will have all the tools they need to create an unlimited number of adventures.”
“Discreet gmax enables game developers to leverage tool sets from Discreet 3ds max to give game players an unprecedented means to create game modifications (mods). Game companies win with gmax because their production tools become valuable components of the game experience. Game players win because they get a suite of free 3D tools to create, edit and share their own characters, scenery and levels,” said Paul Perreault, gmax product manager. “This agreement with Microsoft underlines Discreet’s commitment to allow gamers to personalize their game experiences.”
Dungeon Siege is expected to ship in 2002, with Discreet’s integrated gmax game pack and the downloadable gmax application. With gmax and the Dungeon Siege game pack loaded, users will be able to create and modify their game content for unique and extended experiences. | Source: RPGVault |
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