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With a closed beta planned to begin in the early days of April (and a scheduled release date of April 27), the Dark and Light team is working feverishly to get the game ready for release. a recent dev status update lists the things currently still in the works as well as recently-fixed issues.
Current development priorities:
DnLSQL export:
Sog’s players certainly remember the problems encountered with the database when SOG was launched.
The team in charge of the database has been working for several months to optimize the database and the way it’s used. The new system’s export process to the game will be entirely automated (and will be more specific to each data type), thus allowing extensive productivity gain, particularly for massive data entry (quests, items...), or updates and balancing of data.
Crafting:
Testing of the craft’s modules
Town placement:
All the villages accessible when DnL is launched are now set in-game.
Transports:
We’re continuing to place the transports on Garaneth’s territories.
Inventory’s Ergonomics:
Allowing items belonging to the same type to be stacked within the inventory.
The ground:
New environments are being integrated: volcanic areas, ice-covered areas.
Placement of rivers.
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