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New team comments have been added to the official Darkfall Online site; at the same time, RPGVault has posted an interview they conducted with the whole team of Razorwax, the creators of this MMORPG:
Jonric: As a starting point, please give our readers an overview of Darkfall including the broad concept and the type of players it's primarily aimed at. And what is the derivation of the name?
Claus Grovdal: Darkfall is a next generation online roleplaying game that is highly geared towards player-run clans controlling kingdoms and capturing kingdoms from other player-run clans. Unlike other existing online games on the market, Darkfall was designed from the ground up to cater more towards the PvP interested players. But we also have everything you would expect to find in an online roleplaying game: tons of quests, trade skills, magical items and hundreds of different scary monsters lurking in dungeons.
Ricki Sickenger: The name was a result of a short brainstorm session. We needed a cool sounding project title and we came up with Darkfall. We meant to change it later on, but the name Darkfall sorta stuck with us, and now we are so used to it, we can't change it :) |
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