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Eurogamer serves up some first impressions of Heroes of Might & Magic V based on a preview version:Looking at this preview incarnation of the game, we find it familiar, halfway between Starcraft and Magic the Gathering, with a turn-based split-level world. Your heroes (accompanied by an army consisting of a certain number of stacked soldiers and various war machines) travel the map collecting minions and resources, and claiming buildings and cities. There's the traditional slightly-awkward mechanic of telling your hero to move or attack, followed by a bash on the space bar to execute your order; it feels like something of a throwback when you don't get an instant response to your diktat. Then you remember it's a turn-based strategy game and all becomes clear; this is designed for multiplayer. |
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