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An interview with BioWare's joint CEO's Ray Muzyka and Greg Zeschuk is online over at GameSpot.
Here's a snip:GameSpot: Neverwinter Nights was released last month to widespread critical acclaim, and it shot up the sales charts. But how has the response been, overall, from the player community?
Ray Muzyka: Response from our fans has been overwhelmingly positive. We've had more than 200,000 confirmed sales in the first few weeks worldwide (based on CD-key registrations on our community site), and we usually have a minimum of about 5,000 players online at any time. There are hundreds of servers up and running on fan sites at any point in time, and it's all very gratifying to the Neverwinter team--they worked very hard to get the game done to a high level of quality. It's been interesting to see how people felt about the style of gameplay in Neverwinter. It's kind of a blend between Baldur's Gate and Diablo II or Dungeon Siege, but the vast majority of fans seem to find it satisfying. We're definitely motivated to work on new features and new content for the game, and this is what our community/live team will be working on post-release. |
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