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Neverwinter Nights Chat Log

(PC: Single- & Multi-Player RPG) | Posted by @ Friday - August 24, 2001 - 02:13 -
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RPGVault has their own edited log of the recent Neverwinter Nights chat conducted with the Art Director of NwN, Marc Holmes. Heres a quick little bit from the log:


    Q:[Nuke] Can you tell us how the directory structure is going to work in regards to models and skins/textures. From my understanding a lot of the models will be using more than one skin. Another words in the monster wizard when we create a new monster will we be able to 1.) Select the base model the creature uses and then 2.) Select which skin it uses from various skins that are in that model's directory


    A:[Marc Holmes] Re - skins and models - this kind of a misconception we have made a separate model for each creature with the skin pre-applied you can make you own variation and add your own skin, but it's a separate model again. This just keeps it simple.

You can find the interview right here.
 
 
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