Ultima IX: Ascension
Patch
Copyright (c) 1999 ORIGIN
Systems, Inc.
Patch version 1.07F (12/22/99)
!!!WARNING!!! Spoilers in the information below.
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Additional Notes:
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- For additional support information and tips on improving
game performance please visit our website at http://www.ultima9.com.
- For tips on improving game performance please refer to
the PERFORM.TXT included with this patch.
- If you find you get stuck after casting a spell, hit the
ESC key. The spell has probably not found a target and is
waiting in spell targeting mode.
- If you pressed Alt-Tab while in the game it could crash
on some systems. Alt-Tab has been locked out. However, on
occasion it will still cause a crash. We recommend that you
do not run any other programs while running Ultima IX.
- If you have Norton Utilities and uninstall Ultima IX: Ascension,
make sure you right click on your Recycle Bin and select Empty
Norton Protected Files to free up the space on your hard drive
as Norton makes a backup of any deleted files.
- If you find that your video card is not selectable during
installation, try changing your desktop color depth to 16-bit.
To do this, right click on an empty space on your desktop
and select Properties. This will bring up the Display Properties
dialog box. Click on the Settings tab. In the section that
says Colors select High Color (16 bit). Click on OK. Try running
Setup again.
- If you find some music is not stopping (i.e. Hail Britannia)
we have added a new key command to the game to flush the music
system. This key is located in KEYMAP.NEW (search for flush_music)
and should be copied into your DEFAULT.KMP file. (You can
also simply copy the new file on top of DEFAULT.KMP to completely
replace/update keymaps.) In a place where Hail Britannia is
playing and you are not near Lord British's castle press CTRL+ALT+M
and the music will stop. Music will then cue up normally.
- We added a key command to cancel all Avatar spells. This
will allow you to cancel all spells at once or "stuck"
spells that are not cancelling when recast. This key is located
in KEYMAP.NEW (search for flush_spells) and should be copied
into your DEFAULT.KMP file. (You can also simply copy the
new file on top of DEFAULT.KMP to completely replace/update
keymaps.) Press CTRL+ALT+S and the spells will be canceled.
- We added the ability to use the keyboard to control mimic
mouse control. These keys need to be added to your DEFAULT.KMP
file. The patch installs a new keymap file for you, called
KEYMAP.NEW. If you have not modified key mappings yourself,
simply delete DEFAULT.KMP and rename KEYMAP.NEW to DEFAULT.KMP.
If you have altered your DEFAULT.KMP for your own preference,
follow these steps to add the keys. Edit your DEFAULT.KMP
file located in the directory you installed Ultima IX (default
is c:\Program Files\Origin Systems\Ultima IX). Find the section
labeled [General] and add the appropriate lines (for example):
ctrl+alt+m = flush_music
ctrl+alt+s = flush_spells
; Keyboard shortcuts to movement
Up = forward
Down = backward
Left = sidestep_left
Right = sidestep_right
Delete = mouse_left
End = mouse_right
PageUp = mouse_up
PageDown = mouse_down
; Numeric Keypad movement keys (Audball's preferences)
; Double-defines for NumLock being on or off.
KeyPad+ = mouse_button2
KeyPad0 = mouse_button1
KeyPadInsert = mouse_button1
KeyPad4 = mouse_left
KeyPadLeft = mouse_left
KeyPad6 = mouse_right
KeyPadRight = mouse_right
KeyPad8 = mouse_up
KeyPadUp = mouse_up
KeyPad2 = mouse_down
KeyPadDown = mouse_down
KeyPad7 = sidestep_left
KeyPadHome = sidestep_left
KeyPad9 = sidestep_right
KeyPadPageUp = sidestep_right
Save the file and exit. The next time you run Ascension the
keys
will be enabled.
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What is Fixed in the Patch (1.07f):
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- Made additional D3D improvements.
- Fixed an issue in D3D in resolutions higher than 640x480
where the camera could only turn in one direction.
- Fixed an issue on the TNT cards where the Avatar's responses
were not displaying.
- Fixed a crash that could occur if you saved your game while
underwater.
- Fixed a crash that could happen when the earthquakes occurred
in Covetous.
- Fixed a crash that could occur in the prison Wrong when
walking down the hallway near the false Raven's cell.
- Fixed a crash that could occur if you tried to bind reagents
using the binding circles in Moonglow or Wrong.
- Fixed a number of miscellaneous crashes.
- Fixed a few issues with the Hardware Setup program that
would reset the options settings to the defaults.
- There were some situations where an item could disappear
if your inventory was full and you swapped your sword and
shield for a two handed weapon. We addressed this.
- Improved creature reaction to ranged attacks.
- Made it so your spells are canceled if your spellbook is
taken away like when your are sent to Despise or captured
in Wrong. Thus your mana will not continue to drain.
- Fixed a problem where some spells could get "stuck"
on and not be canceled.
- Fixed a problem where the Stone spell would fizzle if you
were using auto-targeting.
- Fixed a problem where the Kiran Shield would give you an
extra 5 mana if you were out of mana when you took it off.
- Fixed a problem where if you cast Light from a scroll it
would use mana, and run until you were out of mana.
- Fixed an issue where pigs would end up propogating like
rabbits in certain areas of the world.
- The flag to allow you to speak with Eustus is now set when
you read the Book of Justice as well as when you speak with
Vasaglarem. Thus you can now get the Quill from him when either
action is taken.
- Fixed an issue where some of the trainers would give you
the option to train again (they wouldn't train you again,
just
offer) after you had trained once.
- Fixed an issue with Desbet where he would not talk to you
again if you did not have the gargoyle queen egg. You will
now be able to come back and speak with him again.
- Fixed an issue where Amoranth acted like you had the candle
of love when you did not.
- Fixed an issue where Marek the fisherman would give you
a Karma boost multiple times.
- Fixed Phineus so you could talk to him in mid-fight in
the arena and get your belongings back. You will have to start
the fight over and still have to win three fights in a row
to get a skill increase and you will have to pay again if
you do this.
- Fixed a problem with Felix and Castro where you could not
get the information about the Kiran Stones if you said goodbye
immediately.
- Fixed an issue with Sarah where you could exit the conversation
and then not have the option to get the mantra from her later.
- Fixed a problem where the Avatar could sometimes become
stuck inside a rock, or a wall.
- Fixed a bug in swimming that made swimming very difficult.
- Fixed an issue in Moonglow where the magical airship would
not return if you fell off of it. It now appears back at its
original starting point (Tydus' house) when you take the lift
up. Also increased the speed the ship travels.
- Fixed an issue in Valoria where the Demons could be killed
early which prevented you from finding the Dagger of Valor.
- Fixed a section of Covetous where the lava would sometimes
rise too high.
- There was one point in the game where the Guardian could
be killed (though it was extremely difficult), making the
game
unfinishable. This has been fixed.
- You now receive a karma boost for finishing the water valve
quest in Paws.
- Vasaglarem now leaves Lord British's castle after the shrine
of compassion is cleansed (as was originally intended).
- Fixed the point where you could get the Hail Britannia
music stuck and cause it to repeat for the rest of the game.
Those of you who already have this problem with your savegame
use the flush_music command described in "Additional
Notes" above.
- Fixed an issue where the lift to Vasaglarem's House in
Yew would not return if you have already used it. When speaking
to Desbet the lever to call the lift back will reveal. If
you install the patch before entering Britannia this lever
will be visible at the outset.
- Fixed an issue with Raleigh where he would sell you a Longbow
if you selected Composite Bow or War Bow. He now
offers the correct weapons and prices.
- Fixed an issue where the game would lock if you purchased
a jade bracelet from Irene in Cove.
- Fixed an issue with Leeland in Moonglow so he doesn't say
his daddy's gonna die over and over again.
---------------------------------
There are a few items that will only be reflected if you
install the patch before you reach a certain point in the
game. Note that these fixes are less critical to your gaming
enjoyment (the game still works, we just improved upon a few
things) and you are not required to start over. The patch
will still fix the issues listed above regardless of how much
you've played.
----------------------------------
- Fixed an issue in New Magincia where the quest was not completable
if you went to Ambrosia/Hythloth first. Note: You may be able
to continue with an existing savegame depending upon how the
quest was triggered. This will fix the problem 100% of the
time if you have a savegame anytime before you received the
quest from Katrina.
- The lighthouses without gems were emitting light before
the gems were placed. This will be fixed if you install the
patch before you arrive in Britannia.
- Aidon now consistently returns to his house in Britain
after you free his daughter in Paws. This will be fixed if
you install the patch before you arrive in Britannia.
- Fixed an issue where you could fall through the lift in
Covetous. If you install the patch before enter Covetous you
will see this change.
- Fixed an issue where the Silver Serpent prison would be
unlocked but he would not be free. This would only occur if
you got the key, left the cave and then returned later to
free him. If you install the patch before you arrive in Britannia
you will see this change.
- Fixed an issue where the flag wasn't properly being set
when you picked up the glyph of compassion. This would cause
Raven to not show up outside of Despise and the Mayor to not
move to Paws. You will see this fix if you install the patch
before entering Despise.
- Fixed an issue with a cave along the coast of Minoc where
some invisible lava existed. If you install the patch before
you arrive in Britannia you will see this change.
- Fixed an issue in Terfin where a large stone block could
randomly block the path to continue. You will see this fix
if you install the patch before entering the Terfin dungeon
for the first time.
- Fixed the shrinking room in Hythloth so the water does
not rise until you have exited the pipe, thus preventing the
random occurrence of getting stuck as the water rose. You
will see this fix if you install the patch before arriving
in Hythloth.
- Fixed an issue where the water levels were not rising and
falling consistently in the same area of Hythloth. Again,
you will see this fix if you install the patch before entering
Hythloth.
- Fixed a situation that could cause Raxos to end up in the
ceiling. You can see this fix if you install the patch
before you arrive in Britannia.
- Fixed several instances where NPCs could end up standing
on top of furniture. You can see this fix if you install the
patch before you arrive in Britannia.
- Fixed a situation where you could crash when using the
teleport pads in Wrong. You will see this fix if you install
the patch before entering Wrong.
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