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Ultima 9 - Ascension: Files, Patches (Back to contents)
1) Patch V107
2) Patch V118

Ultima IX: Ascension Patch
Copyright (c) 1999 ORIGIN Systems, Inc.
Patch version 1.07F (12/22/99)

!!!WARNING!!! Spoilers in the information below.

-------------------------------------
Additional Notes:
-------------------------------------
- For additional support information and tips on improving game performance please visit our website at http://www.ultima9.com.

- For tips on improving game performance please refer to the PERFORM.TXT included with this patch.

- If you find you get stuck after casting a spell, hit the ESC key. The spell has probably not found a target and is waiting in spell targeting mode.

- If you pressed Alt-Tab while in the game it could crash on some systems. Alt-Tab has been locked out. However, on occasion it will still cause a crash. We recommend that you do not run any other programs while running Ultima IX.

- If you have Norton Utilities and uninstall Ultima IX: Ascension, make sure you right click on your Recycle Bin and select Empty Norton Protected Files to free up the space on your hard drive as Norton makes a backup of any deleted files.

- If you find that your video card is not selectable during installation, try changing your desktop color depth to 16-bit.
To do this, right click on an empty space on your desktop and select Properties. This will bring up the Display Properties dialog box. Click on the Settings tab. In the section that says Colors select High Color (16 bit). Click on OK. Try running Setup again.

- If you find some music is not stopping (i.e. Hail Britannia) we have added a new key command to the game to flush the music system. This key is located in KEYMAP.NEW (search for flush_music) and should be copied into your DEFAULT.KMP file. (You can also simply copy the new file on top of DEFAULT.KMP to completely replace/update keymaps.) In a place where Hail Britannia is playing and you are not near Lord British's castle press CTRL+ALT+M and the music will stop. Music will then cue up normally.

- We added a key command to cancel all Avatar spells. This will allow you to cancel all spells at once or "stuck" spells that are not cancelling when recast. This key is located in KEYMAP.NEW (search for flush_spells) and should be copied into your DEFAULT.KMP file. (You can also simply copy the new file on top of DEFAULT.KMP to completely replace/update keymaps.) Press CTRL+ALT+S and the spells will be canceled.

- We added the ability to use the keyboard to control mimic mouse control. These keys need to be added to your DEFAULT.KMP file. The patch installs a new keymap file for you, called KEYMAP.NEW. If you have not modified key mappings yourself, simply delete DEFAULT.KMP and rename KEYMAP.NEW to DEFAULT.KMP. If you have altered your DEFAULT.KMP for your own preference, follow these steps to add the keys. Edit your DEFAULT.KMP file located in the directory you installed Ultima IX (default is c:\Program Files\Origin Systems\Ultima IX). Find the section labeled [General] and add the appropriate lines (for example):

ctrl+alt+m = flush_music
ctrl+alt+s = flush_spells

; Keyboard shortcuts to movement
Up = forward
Down = backward
Left = sidestep_left
Right = sidestep_right
Delete = mouse_left
End = mouse_right
PageUp = mouse_up
PageDown = mouse_down

; Numeric Keypad movement keys (Audball's preferences)
; Double-defines for NumLock being on or off.
KeyPad+ = mouse_button2
KeyPad0 = mouse_button1
KeyPadInsert = mouse_button1
KeyPad4 = mouse_left
KeyPadLeft = mouse_left
KeyPad6 = mouse_right
KeyPadRight = mouse_right
KeyPad8 = mouse_up
KeyPadUp = mouse_up
KeyPad2 = mouse_down
KeyPadDown = mouse_down
KeyPad7 = sidestep_left
KeyPadHome = sidestep_left
KeyPad9 = sidestep_right
KeyPadPageUp = sidestep_right

Save the file and exit. The next time you run Ascension the keys
will be enabled.


------------------------------------------
What is Fixed in the Patch (1.07f):
------------------------------------------
- Made additional D3D improvements.

- Fixed an issue in D3D in resolutions higher than 640x480 where the camera could only turn in one direction.

- Fixed an issue on the TNT cards where the Avatar's responses were not displaying.

- Fixed a crash that could occur if you saved your game while underwater.

- Fixed a crash that could happen when the earthquakes occurred in Covetous.

- Fixed a crash that could occur in the prison Wrong when walking down the hallway near the false Raven's cell.

- Fixed a crash that could occur if you tried to bind reagents using the binding circles in Moonglow or Wrong.

- Fixed a number of miscellaneous crashes.

- Fixed a few issues with the Hardware Setup program that would reset the options settings to the defaults.

- There were some situations where an item could disappear if your inventory was full and you swapped your sword and shield for a two handed weapon. We addressed this.

- Improved creature reaction to ranged attacks.

- Made it so your spells are canceled if your spellbook is taken away like when your are sent to Despise or captured in Wrong. Thus your mana will not continue to drain.

- Fixed a problem where some spells could get "stuck" on and not be canceled.

- Fixed a problem where the Stone spell would fizzle if you were using auto-targeting.

- Fixed a problem where the Kiran Shield would give you an extra 5 mana if you were out of mana when you took it off.

- Fixed a problem where if you cast Light from a scroll it would use mana, and run until you were out of mana.

- Fixed an issue where pigs would end up propogating like rabbits in certain areas of the world.

- The flag to allow you to speak with Eustus is now set when you read the Book of Justice as well as when you speak with Vasaglarem. Thus you can now get the Quill from him when either action is taken.

- Fixed an issue where some of the trainers would give you the option to train again (they wouldn't train you again, just
offer) after you had trained once.

- Fixed an issue with Desbet where he would not talk to you again if you did not have the gargoyle queen egg. You will now be able to come back and speak with him again.

- Fixed an issue where Amoranth acted like you had the candle of love when you did not.

- Fixed an issue where Marek the fisherman would give you a Karma boost multiple times.

- Fixed Phineus so you could talk to him in mid-fight in the arena and get your belongings back. You will have to start the fight over and still have to win three fights in a row to get a skill increase and you will have to pay again if you do this.

- Fixed a problem with Felix and Castro where you could not get the information about the Kiran Stones if you said goodbye immediately.

- Fixed an issue with Sarah where you could exit the conversation and then not have the option to get the mantra from her later.

- Fixed a problem where the Avatar could sometimes become stuck inside a rock, or a wall.

- Fixed a bug in swimming that made swimming very difficult.

- Fixed an issue in Moonglow where the magical airship would not return if you fell off of it. It now appears back at its original starting point (Tydus' house) when you take the lift up. Also increased the speed the ship travels.

- Fixed an issue in Valoria where the Demons could be killed early which prevented you from finding the Dagger of Valor.

- Fixed a section of Covetous where the lava would sometimes rise too high.

- There was one point in the game where the Guardian could be killed (though it was extremely difficult), making the game
unfinishable. This has been fixed.

- You now receive a karma boost for finishing the water valve quest in Paws.

- Vasaglarem now leaves Lord British's castle after the shrine of compassion is cleansed (as was originally intended).

- Fixed the point where you could get the Hail Britannia music stuck and cause it to repeat for the rest of the game. Those of you who already have this problem with your savegame use the flush_music command described in "Additional Notes" above.

- Fixed an issue where the lift to Vasaglarem's House in Yew would not return if you have already used it. When speaking to Desbet the lever to call the lift back will reveal. If you install the patch before entering Britannia this lever will be visible at the outset.

- Fixed an issue with Raleigh where he would sell you a Longbow if you selected Composite Bow or War Bow. He now
offers the correct weapons and prices.

- Fixed an issue where the game would lock if you purchased a jade bracelet from Irene in Cove.

- Fixed an issue with Leeland in Moonglow so he doesn't say his daddy's gonna die over and over again.

---------------------------------

There are a few items that will only be reflected if you install the patch before you reach a certain point in the game. Note that these fixes are less critical to your gaming enjoyment (the game still works, we just improved upon a few things) and you are not required to start over. The patch will still fix the issues listed above regardless of how much you've played.

----------------------------------
- Fixed an issue in New Magincia where the quest was not completable if you went to Ambrosia/Hythloth first. Note: You may be able to continue with an existing savegame depending upon how the quest was triggered. This will fix the problem 100% of the time if you have a savegame anytime before you received the quest from Katrina.

- The lighthouses without gems were emitting light before the gems were placed. This will be fixed if you install the patch before you arrive in Britannia.

- Aidon now consistently returns to his house in Britain after you free his daughter in Paws. This will be fixed if you install the patch before you arrive in Britannia.

- Fixed an issue where you could fall through the lift in Covetous. If you install the patch before enter Covetous you will see this change.

- Fixed an issue where the Silver Serpent prison would be unlocked but he would not be free. This would only occur if you got the key, left the cave and then returned later to free him. If you install the patch before you arrive in Britannia you will see this change.

- Fixed an issue where the flag wasn't properly being set when you picked up the glyph of compassion. This would cause Raven to not show up outside of Despise and the Mayor to not move to Paws. You will see this fix if you install the patch before entering Despise.

- Fixed an issue with a cave along the coast of Minoc where some invisible lava existed. If you install the patch before you arrive in Britannia you will see this change.

- Fixed an issue in Terfin where a large stone block could randomly block the path to continue. You will see this fix if you install the patch before entering the Terfin dungeon for the first time.

- Fixed the shrinking room in Hythloth so the water does not rise until you have exited the pipe, thus preventing the random occurrence of getting stuck as the water rose. You will see this fix if you install the patch before arriving in Hythloth.

- Fixed an issue where the water levels were not rising and falling consistently in the same area of Hythloth. Again,
you will see this fix if you install the patch before entering Hythloth.

- Fixed a situation that could cause Raxos to end up in the ceiling. You can see this fix if you install the patch
before you arrive in Britannia.

- Fixed several instances where NPCs could end up standing on top of furniture. You can see this fix if you install the patch before you arrive in Britannia.

- Fixed a situation where you could crash when using the teleport pads in Wrong. You will see this fix if you install the patch before entering Wrong.

 
 
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