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PC.IGN have a report that briefly touches on the games Eidos had on show at the German GDC. Here's the bit on Deus Ex 2: Invisible War:Deus Ex -- and other titles that take a while to get into -- aren't exactly the best games to be put in front of action hungry gaming expo visitors because of the high learning curves. Many players walked away confused, thinking "Deus Ex" must stand for "first-person item pick-up and talking game." Those that stuck with the game a bit longer got a glimpse of that patented Deus Ex magic, but the rough port of the Xbox version (which at its current state looks technically dated, even if you ignore its sub par framerate) kept the gaming display mostly empty. Hopefully Ion Storm's anticipated sequel will undergo extensive tweaking before it ships in early 2004. Here's the link. |
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