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Adventure Gamer's Emily Morganti takes time out to bring us this rather realistic review of Echo: Secrets of the Lost Cavern, in which she gives Echo an overall 3.5 out of 5 stars...
Arok's quest is broken into three parts: his exploration of the initial cave, which puts him on the path to find Klem; his trek through the valley and attempt to locate Klem; and his arrival at Lascaux, where he must prove himself to the great painter. I enjoyed the first part the most. Several of the puzzles in this segment involve animated cave paintings, meant to represent spirits in the rock. Arok has a gift to communicate with these spirits, and what he does in the puzzles affects the environment around him. These puzzles help Arok move through the cave, whether by illuminating a path he needs to follow, getting him past an animal blocking his path, or helping him across a water-filled chamber to reach the exit on the other side (my personal favorite). Although the puzzles are rather "adventure gamey" in nature—in other words, injected into the game to give the player something to do—their role as a form of communication between Arok and the cave spirits helps integrate them into the gameplay. |
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