IGN has checked out the latest 'World of Warcraft' beta build in this article. In the world of MMOs this fall, there's EverQuest II, WoW and...everything else. Sure, there are several other projects I could rattle off, but you can't beat the franchise recognition of Verant and Blizzard. Many gamers write off MMOs without a second glance, and the industry, on the whole, hasn't done much to dispel the impression of the half-baked launch. Not to name any names, but we've seen debilitating instability, buzz-killing exploits and bugs, overpowering overnight gameplay balance adjustments, and a vicious sink-or-swim financial model that perhaps serves as a microcosm of the industry at large. You have to make a big splash and draw a lot people in quickly, or your MMO will end up in the digital obituaries with so many others who have come and gone before. We've seen a few high-profile titles get axed, others slipping under the radar, and yet others limping along after stumbling out the door. |