RPGDot Game Rating Machine |
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Neovalis
has rated the following games:
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Diablo: 1/10 points |
Superfluid, I couldn't have said it better. Why is this game even considered an rpg? |
Diablo 2: 1/10 points |
A disgrace to the crpg genre. I cut my teeth on the Wizardry series, the early Might and Magics, Wasteland, and a host of other exemplary role- playing games... years later, Blizzard passes this shallow game off as a crpg, and expects the gaming populace to accept it? Sadly, they have... |
Final Fantasy VII: 1/10 points |
I don't understand how anyone could pass a game like this off as an rpg. |
Heroes of Might & Magic 2 - Succession Wars: 10/10 points |
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Heroes of Might & Magic 3 - The Restauration of Erathia: 10/10 points |
Superb turn based strategy, even today. |
Heroes of Might & Magic 4: 10/10 points |
Beneath the bugs is a fantastic game. |
Menzoberranzan: 4/10 points |
Very mediocre game. |
Might & Magic 1 - Secret of the Inner Sanctum: 9/10 points |
Big game, tons of stuff to do, a joy to play. |
Might & Magic 2 - Gates to Another World: 10/10 points |
Might and Magic should have stuck to this formula. A great moment in CRPG history. |
Might & Magic 3 - Isles of Terra: 8/10 points |
Solid role-playing, but I seriously believe they should have stuck to the style of the first two games in the series. |
Might & Magic 4 - Clouds of Xeen: 8/10 points |
Solid by itself, exemplary when linked with Darkside of Xeen. |
Might & Magic 5 - Darkside of Xeen: 10/10 points |
World of Xeen would have been even better had it gone with the formula of the first two MMs. Still, this is one of the most engrossing games I have ever played. |
Might & Magic 6 - The Mandate of Heaven: 7/10 points |
A pale shadow of the first five games in the series, but still solid. Suffers from a lack of puzzles and unbalanced character classes (no reason to go with a seemingly good group like Knight, Paladin, Cleric, Sorceror when a party of four sorcerors owns them). |
Might & Magic 9: 7/10 points |
Has its moments, but seriously, the game is crippled by a bevy of bugs and poor documentation. If you're looking for the best modern crpg on the market, pass on this and go with Wizardry 8. |
Ultima 8 - Pagan: 6/10 points |
Two words: what happened? |
Wasteland: 10/10 points |
Truly incredible game. All crpg fans owe it to themselves to play it. |
Wizardry 1 - Proving Grounds of the Mad Overlord: 10/10 points |
Simply an immortal classic. |
Wizardry 4 - Return of Werdna: 10/10 points |
Revolutionary. However, the game is so difficult (it wouldn't be a stretch to say "nearly impossible") that only the most die-hard crpg zealots need apply. Experience with the original Wizardry is crucial. |
Wizardry 5 - Heart of the Maelstrom: 10/10 points |
One of the best dungeon crawls ever designed. The Maelstrom sucked me in and hasn't let go. |
Wizardry 6 - Bane of the Cosmic Forge: 10/10 points |
A D.W. Bradley triumph. |
Wizardry 7 - Crusader of the Dark Savant: 10/10 points |
One of the great masterpieces of computer role-playing. |
Wizardry 8: 10/10 points |
The end of an era. Easily the best crpg in a long time. NWC should take a lesson from Sir-Tech. |
Wizardry Gold: 5/10 points |
This game is a shoddy Windows port of the immortal Wizardry VII. Play Wiz VII instead of this. |