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The staff of GameShark have unveiled their recent discourse with the staff of MiST-LAND re their 3D rewrite of Sir Tech's popular Jagged Alliance...
The first big question is how did MiST-Land and Game Factory get hold of the rights to this ultra popular franchise?
MiST-LAND: Our companies have been cooperating for quite a long time already. The first game released by SFI was “The Power of Law” (COPS 2170). Now we are working on the project named ALFA antiterror. You know this is a franchise contract. Owing to the cooperation we’ve got rights to develop two games.
Is MiST-LAND using an existing turn-based game technology used in one of its previous titles or is Jagged Alliance 3D being built from scratch?
MiST-LAND: Oh, we used the best technologies created by the company in Ja3D. We have considered all our experience we have gained while developing tactical games. Besides we performed market research before we set to develop the game. At the present moment we are working on a real-time Ja3D with ‘a smart pause’. We guess the innovation may sound a bit shocking to the fans of the JA series. But there’s nothing to worry about. Ja3D branches somehow from the main idea of the sequel. It’s a kind of experiment. The Ja3 we are going to create after Ja3D is to be a classic turn-based game. |
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