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BluesNews reports that Computer Games Online has posted a preview of Warlords 4
HOMM fans preferred the fancy graphics and tactical combat. Warlords fans preferred the level of detail and strategic gameplay. Now both camps are moving closer to each other. While Heroes of Might and Magic IV will deepen its gameplay a bit, Warlords IV will add a fancy new graphics system and, brace yourself, tactical combat.
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As far as the decision being controversial, my feeling is that a large number of Warlords III fans wanted tactical combat, and most of the remainder will keep an open mind and see how the game turns out." If any players are adamantly opposed to it, SSG will include the option to turn tactical combat off and let the battles automatically resolve.
Warlords' armies reappear here in their traditional stacks. When they meet up, they'll jump to a tactical map, where the player controls each unit's movement and attacks. "Units have quite a few different attributes for tactical combat," Whiley explains, "These include ranges for moving and attacking, melee effectiveness, missile ranges, armor strength, morale, and resistance to various battlefield effects like fear and poison. Heroes can join humanoid units and greatly boost their combat capabilities. Units that fail morale tests and break may be taken prisoner."
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