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Gamespot has done an interview with Headfirst's Simon Woodroffe about Call of Cthulhu - Dark Corners of the earth. Here's the usual snippit:
GS: What makes the game special? Are there any unique aspects of the role-playing game system that will carry through to the PC game?
SW: The combination of horror/spaghetti Western and steam technology makes for a very interesting gaming environment where most anything goes. The fact that the world is affected by "fear" and this has a visible effect on the graphics and sounds the player will be experiencing--turning from good to bad depending on their actions. The game is also "infinite"--containing a built-in piece of AI that creates levels from complicated 3D pieces and writes extra quests to create a unique experience. It's playable online and one of the first action RPGs to do this on the PC. It's also far more accessible than EverQuest or Ultima Online in terms of its interface. The RPG contains a substance called ghost rock--a fuel 100 times more powerful than coal--that powers huge machines that defy the laws of physics and make for some interesting weapons (a Gatling pistol, for example). |
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