Itīs been a while since our last SWG infobits but there has been close to zero if not zero developer posts since the last time we had them. But now Raph "Holocron" Koster, Creative Director, has returned to the Jedi in spe and spoken the following words of wisdom: 1) A fan was wondering about the high quality graphics of the space expansion that was shown so far in this thread. When scrolling down youīll find a post from Holocron in which he assures everybody that the material shown is indeed in-game gfx and not cutscenes. 2) Have you wondered as well why there havenīt been any Holobits (from Raph Koster, Creative Director, a.k.a Holocron) or Shug Cubes (from Haden Blackman, Lucas Arts Producer, a.k.a Shug_Ninx) recently ? Reason is: both were too busy. Holocron with scratching features from the design doc (*ouch*) as he lets us know right here.
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