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Icewind Dale 2: Game Info, Races (Back to contents)
1) Dwarves
2) Elves
3) Gnomes
4) Halflings
5) Humans

Halflings

Halflings are short, generally plump people, very much like small humans. Their faces are round and broad and often quite florid. Their hair is typicallt curly and the top of their feet is covered with coars hair. Halflings are highly resistant to poison and magic and have a limited ability to see in teh dark.
Listed below are the halfling sub-races.

Lightfoot Halfling

Unlike the more segregated strongheart halflings, the lightfoots of the Forgotten Realms are a common sight in human, elven, and dwarven lands. Lightfoot halflings are known for their incredible luck and their love of travel. They tend to be more gregarious than even their strongheart kin. Unfortunately lightfoot halflings are not as strong as normal halflings.

Advantages:
+1 to all saving throws
+2 to saving throws vs. paralyze, poison, death magic, and spells
+1 attack bonus with slings, daggers, and darts
+5% to Pick Pockets
+5% to Open Locks
+5% to Find/Remove Traps
+10% to Move Silently
+15% to Hide in Shadows
Disadvantages: 
-2 to Strength


Ghostwise Halfling

Ghostwise halflings are the feral, reclusive cousins of lightfoot and strongheart halflings. They are found most often in the southern forests of the Realms living in small communities. Ghostwise halflings are rarely seen in large cities, but occasionally set out to explore the world for reasons known only to them. Visitors to ghostwise settlements often report that the halflings have kinship so tight with their fellows that they can communicate without speaking. Ghostwise halflings are more agile than their normal kin and gain the ability set snares once per day. This comes at a cost to their experience points earned.

Advantages:
+2 to Dexterity
Set Natural Snares 1/Day
+2 to saving throws vs. paralyze, poison, death magic, and spells
+1 attack Bonus with slings, daggers, and darts
+5% to Pick Pockets
+5% to Open Locks
+5% to Find/Remove Traps
+10% to Move Silently
+15% to Hide in Shadows
Disadvantages: 
35% Experience Points through 10th level (a little less than one level lower).

 

 

 
 
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