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Firingsquad has written a review of Divine Divinity, rating Larian's RPG with 85%. Here's the first part of their conclusion:
Divine Divinity is an unabashed hybrid of Diablo II and Neverwinter Nights, but manages to hurdle past many of the flaws in both games, offering a rich, undiscovered world for RPG’ers to explore. While I typically look upon design appropriation negatively, Divine Divinity’s conciseness and irreverence set put it an uncontested step ahead of the opposition. Blizzard will need to do an exemplary job with Diablo III’s single-player aspect to surpass the deep, gothic world Divine Divinity presents. The lush backdrops and cinematic soundtrack coupled with traditional RPG elements are more than seductive enough to draw in most RPG’ers willing to test the waters. It will truly be a shame if Divine Divinity is passed up, given how RPGs are beginning to stress multi-player far more heavily than single-player. |
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