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Evil Avatar brings us another preview of Morrowind, giving some interesting info on performance, apart from other things:
This is a preview of a beta copy of the game so normally I wouldn’t even touch this section since things can improve and change as the game heads towards gold status. I know many of you are worried about performance so I will give you my experience with the game so long as everyone understands that I’ve only tested it on one machine and it might just be me. Ok? Good.
My System: 1.1 Ghz Duron processor
Geforce 3 TI200
512 megs PC133 SDRAM
Soundblaster Live 5.1 Sound Card
7200 RPM 40 gig Maxtor drive
To be playable in a standard town full of buildings and NPCs I have to cut the viewing distance down to about 50% with real-time shadows turned off (helps performance alot, hardly seems to make a difference visually) and water reflections turned down. I would like to point out that 50% viewing distance is more than enough to see buildings and people a fair distance ahead. I play the game at 1024X786 without an anti aliasing turned on. Inside buildings and the few dungeons I’ve entered the game runs smooth as glass with no problems. Outdoors among trees, rocks and water it’s pretty good too, somewhere in between a town and a dungeon performance-wise.
Morrowind does demand a pretty good system to maintain solid frame rate and nice visuals. If you have a low-end PC you may want to consider the Xbox version of the game for a guaranteed solid frame rate, I have my doubts about the interface though. I’ll tell you right now, Morrowind is good enough to make me seriously consider spending money I don’t have to upgrade my system. |
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