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GGMania, who got flame basted a few days ago for what some thought was an overly harsh bashing of Neverwinter Nights has a new one up here.
I must confess I didn't get to read the first one in its entirity so I don't know if this is a new reviewer from their staff, or the orignal guy being a hypocrite. I'm hoping the former.
Overall it got a 90%
The single player game in itself is a great offering, and worth playing. But the strongest part of NWN is multiplayer, because NWN has been designed for it from day one. There is no doubt that NWN offers really great multiplayer mode in conjunction with an extremely powerful DM utility and Aurora Toolset. The single-player story can be played cooperatively through the LAN/Internet (up to 64 players), but there are competitive/deathmatch modes as well. The Aurora Toolset allows you to create your own campaign modules (including own customized NPC's, items, locations...) to test out with your friends. It is incredibly power, yet simple and intuitive. Within a few minutes of opening it up you will have created your own dungeon - complete with dragons and etherial creations. You can work with everything that the developers had access to include their high-level scripting C++ like language and tools. Woohoo! I really can't wait to play some of the user-created modules, maybe someone will re-create the city of Baldur's Gate, in all its glory :) Head on over a check it out... it's one of the better reviews I've read so far. |
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