|
Site Navigation Main News Forums
Games Games Database Top 100 Release List Support Files
Features Reviews Previews Interviews Editorials Diaries Misc
Download Gallery Music Screenshots Videos
Miscellaneous Staff Members Privacy Statement
|
|
The Refractory has published an interview with Paul McInnes from Micro Forte about their upcoming game Citizen Zero. Here's a bit:
Q: To start off, could you explain what your background is and how you ended up as a senior game designer at Micro Forte?
A: I have been making games for as long as I can remember. I started out with card games and board games but in the early 1980s I started making my own paper and pencil RPGs and writing computer games. This was always a hobby, although I must admit that the balance between study and game making/playing was pretty much even during my university years. In the mid 1990s I started a PhD in anthropology (my other grand passion), and developed an academic interest in the anthropology of play, and a recreational and professional interest in text MUDs. MUDs offered a wonderful coming together of my two grand passions.
Two and a half years ago I was in Canberra and unemployed and at a friend's suggestion approached Micro Forte about work. Strange as it seems now, I never considered a job in the game industry. Micro Forte was at the early stages of developing their MMOG, and the idea of including a social scientist with a background in making RPGs made sense to them. An interview led to a short contract, led to a full-time design position. | Source: RPGVault |
|
|