|The Refractory has published an interview with Paul McInnes from Micro Forte about their upcoming game Citizen Zero. Here's a bit:
Q: To start off, could you explain what your background is and how you ended up as a senior game designer at Micro Forte?
A: I have been making games for as long as I can remember. I started out with card games and board games but in the early 1980s I started making my own paper and pencil RPGs and writing computer games. This was always a hobby, although I must admit that the balance between study and game making/playing was pretty much even during my university years. In the mid 1990s I started a PhD in anthropology (my other grand passion), and developed an academic interest in the anthropology of play, and a recreational and professional interest in text MUDs. MUDs offered a wonderful coming together of my two grand passions.
Two and a half years ago I was in Canberra and unemployed and at a friend's suggestion approached Micro Forte about work. Strange as it seems now, I never considered a job in the game industry. Micro Forte was at the early stages of developing their MMOG, and the idea of including a social scientist with a background in making RPGs made sense to them. An interview led to a short contract, led to a full-time design position.