The seventh installment of the UO: Lord Blackthorn's Revenge Developer Diary went online at Gamespy. This time, it deals with "The Devil in Details":
Believe it or not, an enormous amount of work goes into the smallest things in games. Let's take something insignificant, as an example. While we were putting together the beta for UO: LBR, we decided that we'd never really paid enough attention to those insignificant, little screenshots during the installation process. As we thought about it, we realized "Gee, for 5 minutes or so, we've got a captive audience, and whatever we're showing them on the screen has their undivided attention. They've got nothing else to look at." That turned out to be a scary thought. Before the game was even starting, we were generating an impression on our players. And frankly, the limited amount of attention we'd paid to this aspect of the game in our previous release was surprising. We decided we needed to fix it. |