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The irreverent fellows at ActionTrip have put up a fairly detailed review of Lionheart. They've got plenty of reservations but despite enjoying the original setting the score only manages 66%:The first positive aspect of the game, is that a great deal of quests and sub-quests is available right from the start. In fact, there are so many things to do, you'll often need to consult your quest log; where the specifics of all initiated quest are neatly laid out. On many of these quests you get to chat with a range of authentic characters like Leonardo da Vinci, Cervantes, Shakespeare - all of which can send you on various and mighty useful sub-quests. Such moments can truly motivate players to carry on piercing and slashing their way through the game. At least that's the way it was for me. So, basically, Lionheart doesn't fall short of quests, to be sure. Sadly, as I was so keen to complete my quests, I immediately encountered certain disappointing aspects of the gameplay, which I think will surely draw away hardcore role-players and newbies alike. The simple fact is that the game has an excessively difficult beginning, with miscellaneous opponents that are in many ways to hard to handle - regardless if the character relies on spells, melee skills, or range combat. This is where a rather slow pace kicks in and you may become frustrated early on in the game (a recurrent phenomenon in many RPG's nowadays). So, when the action begins, you'll usually find yourself running away from simple enemies like sewer rats and goblins. |
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