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Divine Divinity: Game Info, Skill System (Back to contents)
1) Skills
2) Survivor, Path of the Thief
3) Survivor, Path of Lore
4) Survivor, Path of Talents
5) Survivor, Path of the Divine
6) Warrior, Path of the Specialist
7) Warrior, Path of the Ranger
8) Warrior, Path of the Warrior's Lore
9) Warrior, Path of the Warrior's God
10) Wizard, Powers of Matter
11) Wizard, Powers of Body and Spirit
12) Wizard, Elemental Powers
13) Wizard, Powers of Summoning
14) Survivor Skills Table
15) Warrior Skills Table
16) Wizard Skills Table

Path of Body and Spirit

Way of the Wizard

Several or all of the skills listed below have short videos that show the skill in action (indicated by the play buttons). There is a small version and a larg version. The small version is in a 320x640 format an the larger version is in 640x480. Besides a quality difference there is also a difference in the size of the files. Whereas the large version files are 200-800K in size, the smaller versions are all below 200K.
All videos are in DivX 5 format. If you do not have this codec installed then get it here.

Wizard's Sight
Use the power of magic to cast your view into areas your feet have yet to tread. To use, make the skill your active skill, and right click. Your mouse cursor will change into "select target" mode. Hold down the shift key and scroll to the spot you want to cast wizard's sight on. Now left click and the shroud that covers the area will vanish temporarily. If you left click on a house that is covered by a roof, you will be able to see the inside too.
Level 1 Penetrates the shroud for 1 time units. Allows you to look through roofs.
Required level is 1.
Magic cost is 1.
Level 2 Penetrates the shroud for 2 time units. Allows you to look through roofs.
Required level is 5.
Magic cost is 3.
Level 3 Penetrates the shroud for 3 time units. Allows you to look through roofs.
Required level is 9.
Magic cost is 5.
Level 4 Penetrates the shroud for 4 time units. Allows you to look through roofs.
Required level is 13.
Magic cost is 7.
Level 5 Penetrates the shroud for 5 time units. Allows you to look through roofs.
Required level is 17.
Magic cost is 9.
   
Bless
Call upon the gods to grant you a blessing of the body. To use, make the skill your active skill, and right click.
Level 1 All primary stats are boosted with 15 for 3 time units.
Required level is 3.
Magic cost is 6.
Level 2 All primary stats are boosted with 30 for 6 time units.
Required level is 9.
Magic cost is 12.
Level 3 All primary stats are boosted with 60 for 9 time units.
Required level is 15.
Magic cost is 18.
Level 4 All primary stats are boosted with 90 for 12 time units
Required level is 21.
Magic cost is 24.
Level 5 All primary stats are boosted with 120 for 15 time units.
Required level is 27.
Magic cost is 30.
   
Restoration
Send your magical energy coursing through your veins to restore your health after battle. To use, make the skill your active skill, and right click. Note that you can use this skill on creatures that are friendly to you by right clicking on them.
Level 1 40 hitpoints are restored.
Required level is 6.
Magic cost is 8.
Level 2 60 hitpoints are restored.
Required level is 12.
Magic cost is 10.
Level 3 80 hitpoints are restored.
Required level is 18.
Magic cost is 12.
Level 4 100 hitpoints are restored.
Required level is 24.
Magic cost is 14.
Level 5 120 hitpoints are restored.
Required level is 30.
Magic cost is 16.
   
Withering Curse
Cast this on your opponents and watch as their innate resistances are weakened. If an enemy turns out to be resistant to your favourite weapon or magic spell, cursing him usually is a good idea as it lowers his resistances. To use, make the skill your active skill, and right click.
Level 1 Resistances are lowered if spiritual resistance is below 5. Enemies' resistances are lowered by 10 for 2 time units.
Required level is 8.
Magic cost is 8.
Level 2 Resistances are lowered if spiritual resistance is below 10. Enemies' resistances are lowered by 20 for 3 time units.
Required level is 12.
Magic cost is 11.
Level 3 Resistances are lowered if spiritual resistance is below 15. Enemies' resistances are lowered by 30 for 4 time units.
Required level is 16.
Magic cost is 14.
Level 4 Resistances are lowered if spiritual resistance is below 20. Enemies' resistances are lowered by 40 for 5 time units.
Required level is 20.
Magic cost is 17.
Level 5 Resistances are lowered if spiritual resistance is below 25. Enemies' resistances are lowered by 50 for 6 time units.
Required level is 24.
Magic cost is 20.
   
Aura of Guarding
A bright, shimmering magical shield protects the caster from all forms of physical attacks. To use, make the skill your active skill, and right click. Note that you can use this skill on creatures that are friendly to you by right clicking on them.
Level 1 Shield absorbs 60 damage.
Required level is 10.
Magic cost is 10.
Level 2 Shield absorbs 80 damage.
Required level is 18.
Magic cost is 12.
Level 3 Shield absorbs 100 damage.
Required level is 26.
Magic cost is 14.
Level 4 Shield absorbs 120 damage.
Required level is 34.
Magic cost is 16.
Level 5 Shield absorbs 140 damage.
Required level is 42.
Magic cost is 18.
   
Magical Might
Once cast, magical energies course through your muscles boosting your natural strength. To use, make the skill your active skill, and right click. Note that you can use this skill on creatures that are friendly to you by right clicking on them.
Level 1 Raise your strength by 5 for 10 time units.
Required level is 12.
Magic cost is 12.
Level 2 Raise your strength by 10 for 20 time units.
Required level is 16.
Magic cost is 14.
Level 3 Raise your strength by 15 for 30 time units.
Required level is 20.
Magic cost is 16.
Level 4 Raise your strength by 20 for 40 time units.
Required level is 24.
Magic cost is 18.
Level 5 Raise your strength by 25 for 50 time units.
Required level is 30.
Magic cost is 20.
   
Spellshield
Once cast a bright magical shield of absorbing energy protects the caster from magical attacks. To use, make the skill your active skill, and right click. Note that you can use this skill on creatures that are friendly to you by right clicking on them.
Level 1 Shield absorbs 60 damage.
Required level is 16.
Magic cost is 12.
Level 2 Shield absorbs 80 damage.
Required level is 24.
Magic cost is 14.
Level 3 Shield absorbs 100 damage.
Required level is 30.
Magic cost is 16.
Level 4 Shield absorbs 120 damage.
Required level is 36.
Magic cost is 18.
Level 5 Shield absorbs 140 damage.
Required level is 42.
Magic cost is 20.
   
Fade from Sight
A powerful and useful spell of invisibility that will leave your enemies bemused. To use, make the skill your active skill, and right click.
Level 1 While invisible, mana is consumed at a rate of 5 points per second.
Required level is 24.
Magic cost is 24.
Level 2 While invisible, mana is consumed at a rate of 4 points per second.
Required level is 30.
Magic cost is 27.
Level 3 While invisible, mana is consumed at a rate of 3 points per second.
Required level is 36.
Magic cost is 30.
Level 4 While invisible, mana is consumed at a rate of 2 points per second.
Required level is 42.
Magic cost is 33.
Level 5 While invisible, mana is consumed at a rate of 1 points per second.
Required level is 48.
Magic cost is 36.
   

 

 
 
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