|Gamespy has published an interiew with Steve Escalante, producer of AE's upcoming MMORPG Horizons: Empires of Istaria. Here's something:
GameSpy: Give us an example of how the dynamic quest engine is going to work? What kind of events will be tied into it that are going to make it go beyond the usual "delivery boy" scenario that most online games use.
Steve Escalante: We are in the midst of implementing this system and cannot give all of the specifics you might want. However, the quest system includes multiple types of delivery mechanisms, including a stationary NPC who bestows quests from finite list; a mobile NPC who bestows quests from finite list; an NPC who bestows quests from combinatorial lists; School masters who bestow quests relative to the experience of the player character; and game masters who bestow unique quests depending upon player character and storyline./UL>