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PC.IGN.COM had posted what they call their final and comprehensive review of Morrowind. Here's a bit from the opening of the article:
Morrowind accomplishes this. For me, it combines impressive scope, depth of focus, and a vivid, self-referential world culture that doesn't fall back upon AD&D or any other playing system for its content. It's the first RPG I've played in quite a while that leaves me bleary-eyed and drained at some ungodly hour of the morning, when I'd just discovered that the time for dinner had come and gone. Exploration, character configuration, questing and in-game activities (alchemy, enchanting, pearl-diving, factional conflicts and rewards, etc) are the best qualities of Morrowind, and contribute to the high rating I give it, and which it deserves.
And some comments about being a vampire:
There may be a sardonic thread of humor from the developers in all this, something along the lines of, They want to play super-characters? Sure, let's give them super-characters! And let's make it so that the super-characters have the hardest time finishing the game successfully, mu-wa-HA-HA-HA-HA...! But you can get cured of vampirism; and I like to think of this element in Morrowind as just another example of the product's considerable breadth of field and depth of gameplay.
There are a Total of 5 pages in this lengthy review that ends with a total rating of 9.4/10. Morrowind seems to be getting the scores that us rabid fans think it deserves which is a really good thing. The computer game critics get what this game is supposed to be. It'll be interesting to see what the reviewers of the Xbox version think once it is out since console gamers are generally of a different mindset than PC folk. |
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