Games First's own Chris Martin has his E3 2005 preview for Bethesda Softworks upcoming epic saga, the Elder Scrolls IV: Oblivion...
The game is a total of 16 square miles and, while that doesn’t seem big, imagine this - Oblivion is about 1 and half times the size of the land of Morrowind. The towns are bigger, the forests are denser and more vast. “We realized that when we created the forests,” said Executive Producer Todd Howard, “we just walked around in them and got lost, so we needed a way to navigate through.” So now, there is a compass system that points to different locales, towns, dungeons, etc, so you don’t get lost. The forests, however, remain dense and disorienting, but now, Howard reassured us, you can find your way.
|