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Our thanks to Adventure Gamer's Jake Rodkin for passing along this formal announcement from Telltale Games re Sam & Max 2...
Almost two months after their initial sneak preview, Telltale Games has formally announced their Sam & Max adventure game project. Though they're still keeping pretty tight lipped, they have put up a boldly designed Sam & Max mini-site on their page, answering a few questions about the game.
What’s the history of the Telltale team with Steve Purcell?
Much of the team from LucasArts’ Sam & Max Freelance Police are now at Telltale. Telltale CEO Dan Connors had been the producer for Freelance Police, CTO Kevin Bruner had been the programming lead and Creative Director Graham Annable had been the lead animator. Ties between Telltale staffers and Steve go way back to the time when Steve worked in the Art Department at LucasArts. Dan was involved with LucasArts’ Sam and Max Hit the Road and Steve even taught Dan how to spearfish and smoke cherry cigars on Lake Ewok when Dan was just a snotty-nosed little punk.
Also present in the announcement is some concrete news about when we'll next see Sam & Max appear in comic form. In a question appropriately titled, "Is Steve ever going to do any more Sam & Max comics? What the hell is his problem?" it's revealed that Sam & Max's creator Steve Purcell is working on a serialized Sam & Max adventure which will be released as a series of webcomics on Telltale's Sam & Max page, as well as Purcell's upcoming Sam & Max.com website. For those keeping track, it's been about 10 years since the last full Sam & Max comic story.
Telltale promises sporadic updates to their Sam & Max site in the coming months, with more formal news sometime in early 2006. |
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