D.W. Bradley has been interviewed about Heuristic Park's Dungeon Lords. Here's some of the action:
Jonric: Considering you're primarily associated with hardcore RPGs, what led you to make what appears to be a more action-oriented game this time?
D.W. Bradley: In truth, while combat in Dungeon Lords is certainly fast-paced, high-energy action, labeling the game as an "Action" or "Fighter" RPG doesn't really do it justice because there is so much more to the game than just fighting hostiles. The choices the player makes, which characters to befriend, which quests to pursue, which skills, abilities, and magic powers to boost when leveling-up your character - these all play critical parts in a player's ability to survive the perils in Dungeon Lords. It is a world that's gritty, dangerous and real, and the better and more resourceful the player, the better their chances for survival... |