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The MMORPG Myth of Soma has received a small patch (1.3MB, v1.23), which fixes the following issues:Patch 1.23 Details
Here are some details about the new patch 1.23 :
1) Fixed the autopatch function of the client (from now on it should work properly even behind a firewall)
2) Changes to Morale System :
- Devil morale players will be now killed on sight by guards therefore they won't be able to enter any town (to "help" them we've added a storage NPC somewhere in TYT...).
- Wicked morale players won't be able to use NPC Shops.
- Evil morale people will have to pay rised prices in NPC Shops.
- Morale penalties have been fixed : now you won't get any penalty for attacking/killing wicked or devil players (remember that still you can't attack anyone in town), so far we have decided to not introduce any bonus for killing low morale players.
- Morale gains have been fixed : now you'll get morale gains killing monsters (the gain will depend on the monster class, the harder the monster the better the gain).
- Since with these new changes we think they're not needed anymore we've removed some of the extra guards we've added out of town.
3) Changes to Death Penalties :
- Revive : you'll still get experience and/or stats and/or skills losses, but they've been reduced to a more reasonable level.
- Warp to Town : now quest items won't drop if you choose this option, while other items might still drop.
4) Updated Guild War System has been added (you can find details here : http://forum.mythofsoma.net/showthr...p?threadid=1141)
5) Other minor bugs have been fixed | Source: Voodoo Extreme |
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