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Myth of Soma patched

(PC: MMORPG) | Posted by Garrett @ Wednesday - February 27, 2002 - 15:12 -
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The MMORPG Myth of Soma has received a small patch (1.3MB, v1.23), which fixes the following issues:
    Patch 1.23 Details
    Here are some details about the new patch 1.23 :

    1) Fixed the autopatch function of the client (from now on it should work properly even behind a firewall)

    2) Changes to Morale System :

    - Devil morale players will be now killed on sight by guards therefore they won't be able to enter any town (to "help" them we've added a storage NPC somewhere in TYT...).
    - Wicked morale players won't be able to use NPC Shops.
    - Evil morale people will have to pay rised prices in NPC Shops.
    - Morale penalties have been fixed : now you won't get any penalty for attacking/killing wicked or devil players (remember that still you can't attack anyone in town), so far we have decided to not introduce any bonus for killing low morale players.
    - Morale gains have been fixed : now you'll get morale gains killing monsters (the gain will depend on the monster class, the harder the monster the better the gain).
    - Since with these new changes we think they're not needed anymore we've removed some of the extra guards we've added out of town.

    3) Changes to Death Penalties :

    - Revive : you'll still get experience and/or stats and/or skills losses, but they've been reduced to a more reasonable level.

    - Warp to Town : now quest items won't drop if you choose this option, while other items might still drop.

    4) Updated Guild War System has been added (you can find details here : http://forum.mythofsoma.net/showthr...p?threadid=1141)

    5) Other minor bugs have been fixed
Source: Voodoo Extreme
 
 
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