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Head to Fragland for the latest Silent Storm review. Nival's tactical game received a score of 86% and here's a sample:A couple of years ago during a meeting in the offices of Nival Interactive in Moscow: - NI- Employee 1: “People, this can go on no longer ! The last decent team-based, turn-based strategy game was Jagged Alliance 2 and everyone here has finished that about 10 times. What do you say, shouldn’t we try to make such a game ourselves ?”
Employee 2: “Hmm, I don’t know, it’s not like there’s tons of money to make with a turn-based game. By the way, with Etherlords we already made a turn-based game once, why not try a totally different genre ? We have the qualities to make a great 3D engine with physics, with that we can easily make a WW2-shooter. At least that’s profi-“
Employee 1: “That’s it Igor ! Let’s make a WW2 team-based, turn-based strategy game with a great 3D engine with physics. That’s exactly what the genre needs my lad !”
Employee 2: “But the money we can earn with a good WW2 first person shoo-“
Employee 1: “Really brilliant idea man. We’ll make big names like the Gollop Brothers and Sirtech disappear into oblivion !”
Employee 2: “But…”
Employee 1: “Who votes to start work on this new turn-based game ?”
* all right hands on the meeting rise except for one… *
Employee 1: “Decided !”
Employee 2: *pfffff* | Source: GenGamers |
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