|
Site Navigation Main News Forums
Games Games Database Top 100 Release List Support Files
Features Reviews Previews Interviews Editorials Diaries Misc
Download Gallery Music Screenshots Videos
Miscellaneous Staff Members Privacy Statement
|
|
The EverQuest II Producer’s Letter – September 2005 sets out to expalin the reason for the combat overhaul due next week:It's been a couple of months since we've done one of these and there's more going on in EverQuest II than there ever has been before. While we've added all kinds of new places to play in and quests to do, this time we're more focused on the overall feel of combat and encounters.
For those of you who keep up with the forums, some of this is going to be things that you've heard before. For those who haven't, some of this may come as a surprise.
Many people will be relearning parts of their characters, getting used to new spell lines and working with altered buffs. That's a lot for us to ask, and we realize that. As a way of thanking you for sticking through the effect this will have on your first few sessions, we'll be running a week of Bonus Adventure Experience for characters under level 50 beginning the day that Desert of Flames launches.
I'd like to take a few minutes to talk about what it is exactly that's going on with the game, what you can expect to see on Tuesday 9/13, and our reasons for bringing you these combat changes. |
|
|